GDI+ double buffer 绘图
问题
我在使用GDI+绘制控件的时候,如果频繁的刷新会很容易出现闪烁的问题,这是由于每一次画布的提交,都会造成窗口的刷新。
解决思路
于是我想能不能把多次提交暂存在一张虚拟的画布中,最后统一提交给窗口。
1. 首先在自己的频繁刷新的函数中创建一张后台画布:
CClientDC dc(this);
Graphics graphics(dc.GetSafeHdc());
CRect rect;
GetClientRect(&rect);
Bitmap bmp(rect.Width(),rect.Height());
m_pGraph=Graphics::FromImage(&bmp);
2. 然后将所有需要绘制到屏幕中的图片,文字等等会绘制到这张虚拟的画布中:
DrawImageToBuffer(_T("bg.jpg"),0,0,600,400);
DrawTextToBuffer(_T("bg1.jpg"),300,0,_T("测试文字"),(int)wcslen(_T("测试文字")),12);
float currTime = (float)timeGetTime();
float timeDelta = (currTime - lastTime)*0.001f;
totalTime+=timeDelta;
fcount+=1.0f;
TCHAR textTemp[30];
wsprintf(textTemp,_T("fps:%d/s\n"),(int)(fcount/totalTime));
DrawTextToBuffer(_T("bg2.jpeg"),300,30,textTemp,(int)wcslen(textTemp),30);
3. 最后提交我们的画布到前台窗口中去:
graphics.DrawImage(&bmp,rect.left,rect.top,rect.right,rect.bottom);
m_pGraph=NULL;
4. OK,结束。按照这种方式,现在就不会再闪烁了。
注意:DrawImageToBuffer
和 DrawTextToBuffer
是我对GDI+封装的函数,完整代码如下:
// GDI+DoubleBufferDlg.cpp : 实现文件
//
#include "stdafx.h"
#include "GDI+DoubleBuffer.h"
#include "GDI+DoubleBufferDlg.h"
#include <ctime>
#include<windows.h>
#include <MMSystem.h>
#pragma comment(lib,"Winmm.lib")
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
static float lastTime=0;
static float totalTime=0;
static float fcount=0;
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CGDIDoubleBufferDlg 对话框
CGDIDoubleBufferDlg::CGDIDoubleBufferDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGDIDoubleBufferDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGDIDoubleBufferDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CGDIDoubleBufferDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_WM_TIMER()
END_MESSAGE_MAP()
// CGDIDoubleBufferDlg 消息处理程序
BOOL CGDIDoubleBufferDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
lastTime = (float)timeGetTime();
SetTimer(1,1,NULL);
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CGDIDoubleBufferDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CGDIDoubleBufferDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标显示。
//
HCURSOR CGDIDoubleBufferDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CGDIDoubleBufferDlg::DrawTextToBuffer(TCHAR* pFName,float x,float y,TCHAR* pText ,int nLength,int nSize,int type)
{
FontFamily fontFamily(_T("黑体"));
Font font(&fontFamily, nSize, FontStyleRegular, UnitPoint);
PointF pointF(x, y);
Image image(pFName);
TextureBrush tBrush(&image);
StringFormat stringFormat;
stringFormat.SetAlignment(StringAlignmentCenter);
m_pGraph->DrawString(pText, nLength, &font, pointF,&stringFormat,&tBrush);
}
void CGDIDoubleBufferDlg::DrawImageToBuffer(TCHAR* pFName,float x,float y,float w,int h)
{
RectF rt;
rt.X=x;
rt.Y=y;
rt.Width=w;
rt.Height=h;
Image image(pFName,FALSE);
m_pGraph->DrawImage(&image, rt);
}
void CGDIDoubleBufferDlg::OnTimer(UINT_PTR nIDEvent)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
if (nIDEvent==1)
{
CClientDC dc(this);
Graphics graphics(dc.GetSafeHdc());
CRect rect;
GetClientRect(&rect);
Bitmap bmp(rect.Width(),rect.Height());
m_pGraph=Graphics::FromImage(&bmp);
DrawImageToBuffer(_T("bg.jpg"),0,0,600,400);
DrawTextToBuffer(_T("bg1.jpg"),300,0,_T("测试文字"),(int)wcslen(_T("测试文字")),12);
float currTime = (float)timeGetTime();
float timeDelta = (currTime - lastTime)*0.001f;
totalTime+=timeDelta;
fcount+=1.0f;
TCHAR textTemp[30];
wsprintf(textTemp,_T("fps:%d/s\n"),(int)(fcount/totalTime));
DrawTextToBuffer(_T("bg2.jpeg"),300,30,textTemp,(int)wcslen(textTemp),30);
graphics.DrawImage(&bmp,rect.left,rect.top,rect.right,rect.bottom);
m_pGraph=NULL;
lastTime = currTime;
}
CDialog::OnTimer(nIDEvent);
}